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BotanyBuddy: A Smart Gardening System

An individual design project undertaken to tackle the design prompt of creating a smart gardening system: Design a smart gardening system that helps users manage their garden by providing real-time monitoring of soil moisture, temperature, and plant health.

Extensive research was undertaken to deeply understand users' requirements, pinpointing their pain points and areas ripe for improvement. This involved employing design methodologies such as crafting user personas, developing low and high-fidelity wireframes, mapping out user flows. These approaches were instrumental in fostering a user-centric mindset throughout the design process.

Possible solutions:

  • Chatbot feature for plant consultations
  • Virtual view of plants entered in the application by user feature
  • Scanning feature to capture plant and its surroundings (weather, light conditions) to input into application
  • Control of smart gardening system (such as watering of plants) via the application
Tools used:
Figma, Balsamiq

BiteBalance: A User-centric Approach to Meal Planning

A team design project undertaken for the module CS3240 Interaction Design which aims to simplify the process of planning and preparing meals, making it accessible, enjoyable, and sustainable for individuals from all walks of life.

This project involved iterative cycles of research, analysis, and refinement spanning the entire module duration. Various design methodologies were employed, including Contextual Inquiry, Data Analysis via Affinity Diagrams, Scenario Development, Storyboarding, Figma Prototyping, Usability Testing using Heuristic Evaluation. These methods were instrumental in guiding the team towards creating effective and user-centered design solutions.

Tools used:
Figma, Balsamiq